SetPlayerNametagVisible
From GTA Network Wiki
SetPlayerNametagVisibleServer-Side Function
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Client-side Function Description
Syntax
void NAPI.Player.SetPlayerNametagVisible(Client player, bool show);
Required Arguments
- player: parameter input should be in Client type.
- show: parameter input should be in bool type.
Usage example(s)
NAPI.Player.SetPlayerNametagVisible(player, show);
Changelog
Version | Description |
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1.0 | Release. |