SetPlayerNametag
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SetPlayerNametagServer-Side Function
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Changes the Player's Nametag.
Syntax
void NAPI.Player.SetPlayerNametag(Client player, string text);
Required Arguments
- player: parameter input should be in Client type.
- text: parameter input should be in string type, where the limit is 40 characters and minimum 0.
Usage example(s)
NAPI.Player.SetPlayerNametag(target, "Doctor");
Changelog
Version | Description |
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1.0 | Release. |