IsPlayerOnFire

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IsPlayerOnFire
Server-Side Function

utilities-terminal.png Server-Side csharp.png C#

This function will tell you if the player is on fire.

Syntax

bool NAPI.Player.IsPlayerOnFire(Client player);

Required Arguments

  • player: parameter input should be in Client type.

NOTE: This function returns data in bool type.

Usage example(s)

Example Description

NAPI.Player.IsPlayerOnFire(player);

Changelog

Version Description
1.0 Release.

References